How to Play

Win by reading intent, managing risk and timing Overreach.

Each round, both players prepare cards, choose an intent and resolve the clash.

01

Objective

Reduce the opponent HP to zero before they reduce yours.

02

Cards

Monsters pressure. Spells create tactical effects. Traps punish timing.

03

Energy

Cards cost energy. Efficient early plays matter.

04

Intent

Strike, Guard, Focus and Overreach change how each round resolves.

Intent System

Choose the right posture

Strike

Use when you have board pressure or want to force damage.

Guard

Use when low HP or expecting aggression.

Focus

Use when you need stability or setup.

Overreach

Use when the reward is worth the risk. Do not spam it.

Elements and Sigils

Card identity matters

Fire / Fury

Pressure, burst damage and aggressive tempo.

Water / Insight

Control, adaptation and tactical patience.

Earth / Resolve

Defense, comeback pressure and durability.

Plant / Harmony

Synergy, sustain and scaling value.

Ready?